How to play
Your brain lives in real time. It eats at meal times, it gets bored, and its fog grows every day. Keep it going as long as you can.
Every day
Your brain wants three meals (one each for breakfast before noon, lunch from noon to 6 pm and dinner after 6 pm), two play sessions and all of its Brain Fog cleared. You can make one attempt per hour.
Rolling
Pick Feed, Play or Clear the fog. You roll 6 dice when Content, 5 when Stable and 4 when Troubled or Awakened. You succeed if four of the dice form two pairs with the same total — 2, 3, 5, 6 works because 2 + 6 = 3 + 5. Failing costs nothing except the hour.
Brain Fog
Each success clears one fog and lets you roll again straight away. Keep going until you fail; then the hour starts. Fog starts at 1 and grows by one every day.
Love
You can’t roll for Love. Complete all three meals, both plays and every fog in one day and Love arrives on its own.
Morning Mood Check
On your first visit each day you roll 2 dice and add yesterday’s care (meals + plays + love), minus any fog left. 9 or more: mood up. 6 to 8: no change. 5 or less: mood down. Double six always goes up two; double one always goes down two.
Awakened
The first time your brain would fall off the bottom, it becomes Awakened instead. It rolls 4 dice, never plays and can’t receive Love. If it falls again, it dies.
Missed days
If you stay away, the jar keeps checking without you. Missed days count as no care and full fog. You roll the most recent check yourself.
Your dice or ours
Let the app roll, or roll real dice and enter the values. Brains raised on real dice get a “hand-rolled” stamp.
| Content | 6 🎲 |
|---|---|
| Stable | 5 🎲 |
| Troubled | 4 🎲 |
| Awakened | 4 🎲 |